Here’s where fans of the original BioShock will feel the most nostalgic as you make your way through darkened corridors and past burst pipes, all while fighting off insane splicers that are around every corner. The second, combat-heavy part of Burial at Sea takes place in Fontaine’s Station, a series of dilapidated buildings that have since been separated from the rest of Rapture and turned into a makeshift prison. While not the most engaging introduction to the game, it’s really nifty to have the chance to see Rapture as an actual, living city before all the awfulness tore it apart, and to see people use plasmids for regular everyday work. ![]() This sets up the first part of the game, which takes on an adventure style of gameplay where you explore a more pristine version of Rapture with Elizabeth while tracking down clues as to where Sally may be, and the one man who might know where she is – the infamous Sander Cohen from the original BioShock. A woman – a version of Elizabeth with dark eye shadow – comes looking for a missing girl named Sally, and despite Booker’s insistence that she’s dead, Elizabeth convinces him to head out into a pre-civil war Rapture to find her. ![]() I’m going to start this off with a warning – BioShock Infinite: Burial at Sea is a tricky piece of DLC to talk about without touching on some of the major spoilers of the original game, so if you by any chance haven’t finished Infinite just yet, you may want to do so before leaping into this review.īioShock Infinite: Burial at Sea takes us back to BioShock‘s Rapture, where an alternate universe version of Booker Dewitt is working as a down-on-his-luck private investigator.
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